Friday, March 28, 2008

Fly High (final edit)



Well i think i can safely say that this combination of two previous rough clips has become my favorite. I don't want to say to much and ruin the emotion of it, so I'll just let you guys watch without any spoilers.

Click on the image to play.

Long Walk (final edit)



Alriight, well this baby got a major overhaul. I reworked the beginning and the ending segments, but the middle was pretty much left untouched. I knew i had to find some method of transforming the images as they progressed, but in a way end where i began. My challenge was to come full circle with hard lines. See if you can follow what i mean.

Click on the image to play.

Birds on TV (final edit)



I didn't change anything for this video because i thought that overall it was pretty solid. I welcome all criticisms and suggestions. I wouldn't mind updating the tv, so to speak.

Click on the image to play.

Wednesday, March 26, 2008

Long Walk




This short here is a quick glimpse of my drift through Oconomowoc. I'm attempting to study form and how it may be possible to connect dissimilar objects through shape and suggestion.

Click on the image to play.

Monday, March 24, 2008

Birds on TV



The idea for this piece came immediately as i looked over my raw footage. The phone lines that run continuously from the top to the bottom of the frame seemed so much like how the lines that scan the picture across a tv would work. I then needed a image for this "tv" to animate and so i interwove every five frames with five frames of flying geese.

Click on the image to play.

convulsion




My goal for this video was to disrupt the flow of this turning spool. By dicing up the clip every few frames, i was able to produce a stutter-like effect, which for an unknown reason makes me feel a bit uncomfortable.

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Fly High



Lucky enough to catch a plane while filming, i thought that i might be able to mimic the motion of flight by manipulating telephone lines in a disorienting manner.

Click on the image to play.

Cutting light




I really didn't know what i was able to achieve with this particular short video, but what i did know was that it became very interesting at varying speeds. I meant to create a somewhat chaotic pattern from slivers of light.

Click on the image to play.

Image Capturing Strategies

I will generate still and moving imagery of only bright areas/spots of light against dark ground and of wire-- following "every foot."

Drift Strategy

In order to allow my mind to focus entirely on interpreting my enviroment, rather than occupying myself with direction, i followed a strict and simple algorithm walking method. For every block i walk down, at the following intersection i would either make a left or a right depending on the turn i had made at the previous crossroad. This approach to walking the landscape mapped a snake-like pattern across my town.